02 · GAME DESIGN · WEB · 2026

SkillXGames

SkillXGAMESINSERT COIN
  • Game design
  • Next.js
  • Tailwind CSS
  • Vercel
Discipline
GAME DESIGN · WEB · 2026
Year
2026

Introduction

SkillXGames is a modern arcade of bite-sized challenges for memory, puzzles and logic. Every game takes minutes, plays in the browser and asks for nothing but focus.

No sign-up, no downloads, just play.

Context

A project born next to SkillxTube. Where SkillxTube turns videos into learning, SkillXGames trains the skills underneath (memory, reasoning, focus) in short sessions.

Intention

  • Four categories: Memory (hold it in mind), Puzzle (rearrange and resolve), Logic (reason your way out) and Quick Games (sixty seconds of focus)
  • Eight games in the catalogue, from 1 to 6 minutes each, with a level and a play time on every card
  • Memory Match is live: flip tiles, find every pair, beat your best time in as few moves as possible
  • Coming next: Pattern Recall, Slide Shift, Line Up, Lights Off, Number Path, Quick Tap and Colour Clash

Process

  • An arcade art direction: pixel fonts (Pixelify Sans, Silkscreen), thick ink outlines, hard shadows and four accents (coral, cobalt, sun, mint), one per category
  • A data-driven catalogue: adding a game is one entry, and cards, counters, search and category filters follow
  • Built with Next.js, React, TypeScript and Tailwind CSS, deployed on Vercel

Visuals

SkillXGames home: “Small games. Sharp minds.” beside a coral arcade cabinet, with the games, categories and playable counters
The home page.
Memory Match mid-game: 4 pairs out of 8 found in 12 moves, with the how-to-play steps on the left
Memory Match, the first playable game: moves, time and pairs are counted live.
The game library: a search field, category filters and cartridge-like game cards with level and play time
The library: search, filter by category, one cartridge per game.

Links

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